Sound Mimicry

RPG D6 Stats
Control Difficulty: Easy to Difficult.

Alter Difficulty: Target’s Perception, modified by proximity.

Effect: This power allows a Jedi to imitate precisely any sound he or she has heard previously. The Jedi can use this power to distract or scare away the target. The control difficulty is up to the GM, though it depends on the sound the Jedi is trying to mimic. However, the Jedi attempts to use this power to mimic a sound he or she had not heard previously, the attempt automatically fails.