Force Harmony

RPG D6 Stats
Control Difficulty: Difficult. Modified by proximity.

Sense Difficulty: Difficult. Modified by relationship.

Alter Difficulty: Moderate.

Required Powers: Life Detection, Life Sense, Receptive Telepathy, Projective Telepathy.

This power may be kept "up."

Effect: This power allows several willing Jedi to manifest the power of the Light Side. As long as this power is operating, it bathes the users in the celestial illumination that is of the Light Side. It can act as a shield against the powers of the Dark Side, giving +5D for each Force user involved to resist the effects of powers called upon by Dark Side servants. This bonus is not as great as it appears since a Jedi will receive a -2D penalty for calling on this power. The number of Force users linked in this power is limited by the number of dice that the power’s initiator has in her control or sense skill, whichever is lower. For example, if Leia, who has a control of 5D+1 and a sense of 4D+2, used Force harmony she would be able to link only four people (including herself). When acting as a shield against the Dark Side, if both control and sense rolls exceed the target’s roll of the Dark Side power used (if the power requires multiple rolls, then the highest roll), the Dark Side power is interrupted. All powers being kept up by the target are interrupted as if the user were stunned. It doesn’t cancel out the presence of the Dark Side, but can distract its servants and make their actions more difficult.