Force Wind

RPG D6 Stats
Sense Difficulty: Moderate.

Alter Difficulty: Moderate to affect 5 meters; Difficult to affect 10 meters; Very Difficult to affect 15 meters.

Required Powers: Magnify Senses, Shift Sense, Telekinesis.

This power may be kept "up."

Warning: Any character who uses this power gains a Dark Side Point.

Effect: This power allows the Sith to manipulate and channel air currents to form powerful and destructive tornadoes that can lift people into the air and fling them about. The cyclone does the Sith’s alter code in damage to all within its range.

Note: This power is a Sith discipline.