Gorothite

The Gorothites were a race of reptiloids native to the planet Goroth Prime. Their large heads were dominated by a bulging brain case, and a series of wattles at their throats were filled with air to form distended sacs. These sacs and wattles were heavily tattooed, and used to display the lineage of an individual Gorothite. Their beady eyes were set back into their skulls, and their sloping foreheads given them a formidable appearance. Their forearms had an extra joint, giving them a flopping appearance.

Xenoarchaeologists have discovered that the Gorothites evolved from predatory carnivores who had just achieved sapience when the planet Goroth Prime was nearly destroyed in an event known as The Scouring. The Gorothites were forced down another evolutionary path in order to survive the toxic chemicals thrown into the atmosphere after The Scouring. Marriage and monogamy were unheard of concepts on Goroth Prime, as each j'ber, or clan, strove to strengthen its numbers over the centuries. However, mating between individual j'ber clans was forbidden. The Gorothites, like most species on Goroth Prime, had two stomachs. The names of individual Gorothites were made up of three parts: their j'ber name, the individual's father's name, and their personal name.

RPG D6 Stats
Home Planet: Goroth Prime

Attribute Dice: 12D

DEXTERITY 1D+2/5D

KNOWLEDGE 1D/4D+2

MECHANICAL 2D/4D

PERCEPTION 2D/4D

STRENGTH 1D/2D+2

TECHNICAL 1D/3D

Special Abilities:

Smell: Gorothites have a highly developed sense of smell, getting +1D to their search skill when tracking by scent. This ability may not be improved.

Hyperbaride Immunity: Gorothites are less affected than humans by the contaminants in the air, water, and food of their world.

Skill Bonus: At the time of character creation only, the character gets 2D for every 1D placed in the bargain and search skills.

Story Factors:

Enslaved: Although the Colonial Government uses the term “client-workers,” the Gorothites are effectively slaves of the Empire. Gorothites are offically restricted to their world. Attempting to leave Goroth Prime is a crime punishable by imprisonment. A Gorothite who has managed to escape the planet is considered a “fugitive from justice” by the Empire, to be incarcerated and returned to Goroth Prime if caught (if the Imperial forces who find her have the time and inclination to do so). Gorothites are considered a very minor problem and do not receive the same “attention” as a fugitve Wookiee would.

Parental Instinct: Adults instantly respond to the cries of a young Gorothite, whether the child is a part of their family or not. They are driven to protect the child, even if this puts themselves at extreme risk.

Family Bonds: Gorothites have a strongly developed sense of family honor. Any action taken by (or against) an individual Gorothite reflects on the entire family. Gorothites would rather die than bring dishonor to their family.

Move: 10/13

Size: 2.0-2.5 meters