Syerra Cahl

Syerra Cahl was a female Near-Human that was active during the time of the Galactic Empire and the Galactic Civil War. She was best known as the co-pilot and mechanic aboard the light freighter, the Lightning's Ride.

History
Syerra was rescued from human trafficking on Coruscant by Graydon Strykia and Corana Kord. Once she was off of the Imperial capital, Syerra signed on as part of Marcus Morgan's crew. When Marcus found out that his daughter, CJ, had been attack by pirates, he sent Graydon and Syerra to protect her and become part of her crew.

RPG D6 Stats
Type: Outlaw Tech

DEXTERITY 3D

Blaster 5D+1, Dodge 6D+2, Melee Combat 4D+2

KNOWLEDGE 3D

Business 3D+2, Languages 5D, Planetary Systems 6D, Streetwise 6D+1, Value 4D+2

MECHANICAL 3D

Astrogation 5D, Communication 4D+1, Repulsorlift Operations 4D+1, Sensors 4D+1, Space Transports 5D+1

PERCEPTION 3D

Bargain 4D+2, Con 4D+2, Forgery 4D+2, Hide 5D, Search 4D+2, Sneak 5D

STRENGTH 3D

Brawling 6D+1, Stamina 4D+2

TECHNICAL 3D

Computer Programming/Repair 5D+1, (s)Computer Programming/Repair: Slicing 7D+2, Droid Programming 4D+2, Droid Repair 5D+1, Repulsorlift Repair 4D, Security 5D, Space Transport Repair 6D+2, Starship Weapons Repair 5D+1

Story Factors:

Amnesia: Syerra suffered from amnesia at some point prior to be abducted and taken as an illegal "slave" to Coruscant. Because of this, she has no prior knowledge of who she was or what she was.

Heat Intolerance: Syerra is adversely affected by extreme heat or temperature spikes higher than to what she is accustom to. For the first hour on exposure, Syerra must make a Moderate stamina skill check or will be treated as wounded. The condition worsens one wound level for each additional hour that Syerra is exposed to the heat after the first roll fails. The difficulty of the stamina check increases one level for each hour after a failed stamina check. Once Syerra reaches the wound level of mortally wounded, she slips into a coma-like state, but will not die. After Syerra is revived, she suffers -2D to all actions and checks for 2D days.

Non-Force Sensitivity: Syerra does not possess enough midi-chlorians within her biology to allow her to be Force-sensitive. One advantage she does gain is a greater resistance to force-based attacks against her. Syerra rolls double her Perception to resist any related Force attacks.

Move: 10

Force Sensitive: No

Hero Points: 1

Dark Side Points: 0

Character Points: 20

Equipment: Work coveralls, datapad, diagnostic scanner, repair kit, laser cutter, circuitry replacement parts, starship toolkit, blaster pistol (4D), blaster rifle (5D), concealed vibroknife (STR+1D)