Eirrauc

The peaceful natives of Eirrauus, the Eirrauc, were remarkable for their immense, hind legs and had a graceful "leaping run" which could propel them to speeds over 80 kilometers per hour. They had two arms; the middle pair of "mid-legs" were used as arms and forward legs while running. Eirraucs had a pair of eyes of either side of their long snouts, giving them a wide arc of vision. They gathered food with long, well-muscled tongues, which had two small hollows sheathing retracted teeth. When the tongue was extended, the teeth were released to slice and "skewer" food; their diet consisted of grasses, grains and carrion. A bony plate at the back of the tongue was used to grind food against the roof of the mouth.

The planet Eirrauus was exceptionally mild; off-world, Eirraucs had difficulty adapting to extremes in temperature. Their light skin was very sensitive to intense sunlight.

Responsibility to the group was a common Eirrauc trait. They were hard workers and shrewd thinkers, with a great fondness for the arts, particularly drama and music. Eirraucs tended to shun modern technologies, believing that they were dangerous and uncontrolled; they strove to maintain a balance between technology and "the natural order of things." Under the Old Republic, the Eirraucs maintained a peaceful society of migrating communities. They practiced a form of direct democracy; there were no leaders and each issue was voted upon by all community members. Those who disagreed with an outcome were free to move on to another group. Unfortunately, the Eirraucs found themselves ill-equipped to deal with the ruthlessness of the Empire. They were easily defeated and enslaved. Only after years of abuse did the Eirraucs learn to retaliate. Many escaped slavery, and went on to fight to destroy the Empire. Some took up arms and joined the Rebel Alliance, while others worked behind the scenes to accomplish their goals.

RPG D6 Stats
Average Eirrauc: Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D+1, Technical 1D+2. Move: 24

Home Planet or System: Eirrauus

Attribute Dice: 12D

DEXTERITY 2D/4D+1

KNOWLEDGE 1D+2/4D

MECHANICAL 2D/4D

PERCEPTION 2D/4D

STRENGTH 2D+1/4D+1

TECHNICAL 1D+1/4D

Special Abilities:

Running: Eirraucs use four of their six limbs when running. They only need to make stamina checks once every hour when running at all-out speed, and get a bonus of +1D to their running skill.

Multi-Actions: Eirraucs can use their mid-legs as a second set of arms when they're not running; they make take a second action in a round at no penalty.

Vision: Eirraucs can see in any direction except immediately behind them.

Tongue: Does STR+1 Damage.

Story Factors:

Temperature Sensitivity: In extremely cold or hot conditions, increase all Strength and Dexterity skill checks by one difficulty level.

Move: 24/80

Size: 2 meter tall (crouching), 2.4 meters tall (full height)